A los que entendéis de mastering, me gustaría saber vuestra opinión sobre Silence, de Monolake: ni un compresor en todo la composición, diseño de sonido, mezcla o mastering. Si lo oyes con unos auriculares de 15 euros en el metro, mal. Si lo escuchas en tu casa tranquilamente con un equipo medio decente... aaamigo.
The music on this album has not been compressed, limited or maximized at any production stage. Why not?
Once upon a time, music had dynamics. There were loud parts, and there were more quiet parts. Then came radio. In radio there is a technical limit for the transmittable maximum volume. As a consequence the average level of music with a high dynamic range is lower than the average level of music with a low dynamic range. The loudest possible music in radio is music where every element is constantly hitting the limit, music with no dynamics at all. Radio, and more recently mp3 players and laptop speakers influenced the way popular music is composed, produced and mastered: Every single event has to be at maximum level all the time. This works best with music that is sonically simple, and music in which only a few elements are interacting. A symphony does not sound convincing thru a mobile phone speaker, and a maximized symphony does not sound convincing at all.
Monolake is about complexity, about details, about the elastic tension between beats in the foreground and textural elements in the background. We want to preserve that balance as much as possible in the final product and this is why the music on this album is produced without applying any compression. This is not a 'dogma', it is just a personal decission for this release.
About the mastering: Mastering was done entierly in the analog domain, using a selection of vintage and high end EQs running at 'hot levels'. This impies there is a certain degree of saturation going on in very loud parts due to electrical characteristis of the tubes, transistors and audio transformers involved, but that's it as far as nonlinear behaviour is concerned.
El tipo que le suele hacer el mastering, Rashad Becker: http://www.clunk.de/
Pues eso, si fuera ingeniero o me dedicase a esto, le echaría un ojo por curiosidad