autorespuesta baje el archivo y he leido el readme y dice esto " REAPER for linux (sort of)
(linux, x86_64, recent-ish stuff, though I'm typing this on an old
Ubuntu 9.10 VM)
This is a developer experimentation release. If you are not a programmer you
should not bother reading this, nor running REAPER.
To have this be useful, at all, you will need to get WDL from the latest
WDL git repository, and build libSwell:
git clone
http://www-dev.cockos.com/wdl/WDL.git WDL-public
cd WDL-public/WDL/swell/
make -f Makefile.libSwell
ln -s `pwd`/libSwell.so ......./REAPER/
Notes:
1) in the traditional sense, nothing really works. a lot of work will
need to be done on swell (libSwell.so) to make it useful.
2) if you wanted to do a headless build, i.e. for using things like:
reaper -renderproject filename.RPP
to render from console, you can use: make -f Makefile.libSwell NOGDK=1
3) right now there is some hardcoded ALSA support (no JACK yet either,
sorry, we just haven't bothered and probably won't until the UI is
somewhat usable).
The default libSwell targetting is to GDK, which uses GDK for top level
windows, and uses LICE for drawing/compositing child windows. An obvious
next step would be to make swell-gdi-lice.cpp render text using FreeType or
some other library, rather than the incredibly fantastic bitmapped font.
...or maybe rendering everything via another API makes sense. On OSX child
windows become NSView, etc, and while this has many downsides, it is incredibly
convenient. So you could map HWND to GTK windows, too.
The main issue is that because REAPER depends on being able to quickly draw
32bit/pix RGB buffers, that would need to be supported...
Good luck, if you dare!
es decir no funciona es solo un projecto que les a tomado mucho tiempo pero no pasa nada todavia