Hello everyone! I've been following the hardware threads here on Hispasonic for years, and today I've decided to write because a rather "geeky" question has come up. You see, I've gotten my hands on a ProLiant BL460C server with a 10-core Xeon processor at 2.5GHz and a good amount of RAM. My original idea was to set it up as a slave node using Vienna Ensemble Pro to offload work from my iMac, especially when I load Kontakt templates that take up gigabytes and gigabytes of space.
However, I'm running into the reality of enterprise hardware. The specific issue that's giving me a headache is the connectivity of these "blade" servers. Since they're designed to go in a specific chassis, powering them and getting a stable audio signal (even over the network) is proving to be a bigger logistical challenge than I expected. My personal experience with tower PCs has always been simple: plug in a sound card and you're good to go, but this is a whole other level of complexity. Plus, the fan noise is a serious problem; It sounds like I have a jet engine in my room, which is an absolute disaster for mixing if I don't have it in another room.
I'm very attracted to the raw power of those 10 cores for synthesis and rendering, but I'm starting to suspect that I might have gotten myself into too much trouble by trying to use hardware that wasn't designed for audio.
However, I'm running into the reality of enterprise hardware. The specific issue that's giving me a headache is the connectivity of these "blade" servers. Since they're designed to go in a specific chassis, powering them and getting a stable audio signal (even over the network) is proving to be a bigger logistical challenge than I expected. My personal experience with tower PCs has always been simple: plug in a sound card and you're good to go, but this is a whole other level of complexity. Plus, the fan noise is a serious problem; It sounds like I have a jet engine in my room, which is an absolute disaster for mixing if I don't have it in another room.
I'm very attracted to the raw power of those 10 cores for synthesis and rendering, but I'm starting to suspect that I might have gotten myself into too much trouble by trying to use hardware that wasn't designed for audio.
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